Studio 2.0 music production and audio post-production
AUDIOVISUAL & MUSIC

Production
& workflow 2.0

Studio 2.0 brings together original music, sound design, audio post-production, recording, multichannel mixing and mastering in one cohesive artistic and technical workflow.

Original musicBespoke composing, production, orchestration and musical identity
Recording & post-productionRecording, sound design, Foley, audio restoration and supervision
Mixing & immersive formatsStereo, 5.1, 7.1, Dolby Atmos, stems and dedicated deliverables
Soundtracks & distributionMastering, streaming, lossless stereo and versions derived from 5.1 stems
Audiovisual and music services at Studio 2.0
FILM & MUSIC

From film to installation, from narrative to experience.

Studio 2.0 creates sound for advertising, films, animation, video games, cinema, television, web & streaming and VR, as well as contemporary art, dance and live performance.

  • Advertising, film, animation, cinema and television
  • Video games, VR/XR and immersive experiences
  • Web & streaming
  • Contemporary art, dance and performance
  • An end-to-end workflow, from creation to delivery
FILMTVANIMATIONVIDEO GAMESVR / XR
Original music composition at Studio 2.0
ORIGINAL MUSIC

Compose for the picture. Give every project its own identity.

Composition, themes, orchestration, programming, textures and music production: every musical decision is shaped around the story, pacing, characters and director’s vision.

  • Music composed to picture
  • Themes & musical identity
  • Orchestration & arrangement
  • Music production
  • Adaptation for cinema, TV, web, video games and VR
CINEMATVANIMATIONVIDEO GAMESVR
Sound design and sonic creation at Studio 2.0
SOUND DESIGN

Create what does not yet exist.

Sound design builds a unique sonic identity through location recordings, source materials, textures, processing and spatialisation. It can serve the picture, enrich a narrative or become a standalone sound artwork.

  • Bespoke sound textures
  • Atmospheres and sound effects
  • Creative transformation of recorded sounds
  • Sound art for contemporary art, dance and performance
  • Sound design for video games, VR/XR and immersive experiences
PICTURECONTEMPORARY ARTDANCEVIDEO GAMESVR / XR
Studio recording and sound capture at Studio 2.0
RECORDING

Capture the sound, in the studio or on location.

We record in our acoustically controlled booth, with sessions designed from the outset for integration into surround and Dolby Atmos mixes. When a production calls for it, our Mobile Studio also enables on-location recording.

  • Recording in the Studio 2.0 booth
  • Controlled acoustics for accurate, consistent takes
  • Recordings conceived for surround and Atmos mixes
  • Vocals, instruments, textures and specialist sound sources
  • On-location recording with our Mobile Studio
Audio post-production at Studio 2.0
AUDIO POST-PRODUCTION

Edit, restore, recreate, deliver.

Studio 2.0 handles audio post-production as a complete workflow: editing, session organisation, audio restoration, preparation of sessions and seamless integration of music, effects, dialogue and picture.

  • Audio restoration
  • Foley: rebuilding a film’s sonic environment
  • Audio post-production
  • Editing & session preparation
  • Sound supervision
CINEMATVWEB & STREAMINGADVERTISINGFILM & MUSIC
Surround and Dolby Atmos mixing at Studio 2.0
MIXING & IMMERSIVE AUDIO

Bring the project to its full dimension.

Film score mixing for composers working in cinema and television: feature films, animated features, series and premium content. From stereo to Dolby Atmos, mixing creates depth, dynamics and space in service of the music and the story.

  • 5.1 / 7.1 surround mixing
  • Stereo downmixes
  • Dolby Atmos mixing
  • 5.1 stems
  • Cinema, television and streaming deliverables
FEATURE FILMSANIMATIONSERIESDOLBY ATMOSSTEREO
Immersive audio for games and VR at Studio 2.0
IMMERSIVE FORMATS · VIDEO GAMES & VR

Design for space, movement and interaction.

For interactive content, immersive formats and virtual reality, sound responds to movement, action and perspective. Studio 2.0 develops soundscapes for video games, VR/XR, binaural audio and experiences in which space itself becomes part of the storytelling.

  • Immersive audio formats for video games and VR/XR
  • Binaural and multichannel spatialisation
  • Interactive soundscapes and environments
  • Immersive textures, effects and sonic design
  • Dedicated deliverables for each production platform
VIDEO GAMESVR / XRBINAURALIMMERSIVEINTERACTIVE
Stereo and soundtrack mastering at Studio 2.0
MASTERING & DISTRIBUTION

Prepare the versions your audience will hear.

Mastering and final delivery are tailored to the project’s destination: sonic consistency, level and loudness checks, distribution versions and final masters for music, audiovisual productions and streaming.

  • Stereo mastering
  • Loudness and broadcast level compliance
  • Soundtrack mastering for streaming
  • Soundtracks from 5.1 stems, in Dolby Atmos and lossless stereo
  • Final master preparation and quality control
MASTERINGLOUDNESSSTREAMINGLOSSLESSDOLBY ATMOS
OUR PROCESS

One seamless workflow, from brief to delivery.

01

Brief & scope

Understand the creative vision, constraints and intended destination.

02

Creation & production

Compose, record, edit and develop everything the project requires.

03

Mixing & versions

Mix, spatialise, refine and prepare the different deliverables.

04

Delivery & distribution

Check, organise and deliver masters ready for production or release.

BENoit VinCenT — Studio 2.0
BENoit VinCenTSound Engineer · Composer
www.benoitvincent.com
CONTACT · PRODUCTION

Let’s discuss your project.

Composition, sound design, Foley, restoration, post-production, mixing, Dolby Atmos or mastering: tell us what you need and we will design the right workflow.

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Composition, sound design, Foley, restoration, post-production, mixing, Dolby Atmos or mastering: tell us what you need and we will design the right workflow.